Halo 5 is the weaker of the three. It's fun and all but locking weapons behind firefight tiers is lame. Firefight, as a general rule, seems to be used to grind cR. Well, is for the internet connection, its very hard to find players with good internet when having a bad internet, it also happens me all time, but the only way to fix it is turning off your computer, playstation 3, wii, or any other thing that uses internet, so you get a better connection and more chances of it to work. If your talking about private matches yes you can set the max players by pressing the right on the d pad on the firefight menu or other menus then click a it should give you the option to make it private or max players.
If Bungie was smart they would have it, but most likely they wont. I hope 343i puts it in Halo: Infinite. Praise I can give is that 8 players was cool, the enemy density is great, the bosses felt like bosses, rewards were great, and I actually liked how it used the Warzone playspaces. I know it prevented me from buying the game at all. Like how Gear's Horde Mode didn't have any way to change the difficulty in public matches. I dont want to have this problem again. Not having matchmaking is taking away a big part of the success that this type of game mode has had.
It's always from 10 or 30 ppl and that's it. Non of the few friends I have ever played it when I was on. I don't hate team slayer but I usually get bored of playing it all the time so I try to play something new, like Firefight. You know people who cheat the system that actually don't contribute to the game to boost cR. I'm sure alot of other players can agree with some of these factors as well. I think we would have loved to have done that. Halo: Reach also came out almost a decade ago so, naturally, most people have either made all of the progress they desired and are only playing for fun or they moved on to other games.
I think the same thing's happening here. How many of those people will be up at 4am on a Tuesday? We all want the intense survival-against-all-odds action that it brings, and I guarantee it'll be a popular gametype. So I was excited for new feature of Reach: Firefight Matchmaking. For a while that's practically all I played and I'm super stoked 343i put the mode in the game. Nothing was announced during E3. With cycling skulls and stuff? I want to play this game mode, not the people! No one wants to play a game with the same 2 to 3 people over and over forever. It involved them taking different parameters skill, luck, rank, TruSkill, etc.
Matu Flp Krawfe I hope you're wrong! It has become one of my favorite features in a game. Reach's was similarly great, though something was lost in the process of giving players the ability to customise their firefight games. While the team slayer one always goes up to 200 peeps. But I'm usually blind to things that I'm looking for. I don't remember it being in there. But I am a little dissapointed because I see no option to launch full-on Fiefight with random people, not just the first wave with 12 min. I remember going in there, firing up heroic or legendary, and having 3 or so hour marathons of a single match.
Like seriously Bungie screw you guys for making things impossible because my friends don't like Halo and I do. Instead of trying to use different loadouts and making a fun challenge for one's self trying to survive I for example choose the Operator Loadout by default in Arcadefight , you'll typically find that your three teammates all go for the Fuel Rod Cannon loadout and spam everything with so much green that due to friendly fire being off, they will spam you with it as well, blinding your screen with green to the point where it gives you a migrane. I really hope there will be some kind of matchmaking and some Ranking too. Halo: Reach allows you to see the fall sometime in… Fall 2010. Or can I try with only two or three or even alone? But Reach is our big chance to make up for some of those things. Like alot of people, I only played Co-op once because noone wants to play. People like me who have few friends that play Halo are going to be left out in the cold.
I personally hope that they add the functionality in with a patch at some point. Sure, they may stick by for fire support but as far as social interactions go, which make up the foundaiton of any co-op experience, its abhorrently pathetic. But I didn't see anything about regular old Firefight. Yeah the lack of matchmaking in firefight was a horrible choice, only further compounded by the fact the vidmaster achievements are always 4 player live. It's always been my favorite multiplayer activity for one reason: a team of four have to work together against increasingly difficult enemies, and must strategize and maintain their resources properly in order to stay alive. The mechanics of Halo are so strong in Firefight. It's fantastic Bungie finally included a Survival co-op mode but to not include matchmaking for it is going to be a step backwards.
I believe it's for Firefight Matchmaking. It's really not fun playing those kind of games with strangers, especially in games that you're going to have to deal with these other dudes for quite a while. Yeah, it's kinda strange, but honestly, Gears 2 horde matchmaking can get really annoying. Now the only way to essentially get the same result is to tag up with a friend, goto Anniversary Firefight, and set the search settings to the most strict, which 95% of the time works and allows you and a friend to essentially play Firefight Doubles while being limited to the map Installation 04. As such, even though it is less convenient the game ultimately benefits from not having matchmaking because the fewer games you would have are, in general, much, much more enjoyable than any you would find with faceless strangers.
Those one round matches are fun, but i would like to play longer games from time to time. I remember reading something that said that it you will only be able to find friends to help you. It felt more like side content than a major pillar of the game. Halo 5's Firefight could not sustain that. Not to mention, that a lot of people who are still playing Halo 3, or are just Halo fans, are generally people with friends who will play with them.